/*
 * SPDX-FileCopyrightText: Copyright (c) 2024-2025, NVIDIA CORPORATION & AFFILIATES. All rights
 * reserved. SPDX-License-Identifier: Apache-2.0
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 * http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

#include <mip/mip_constants.hpp>
#include <mip/presolve/trivial_presolve.cuh>

namespace cuopt::linear_programming::detail {

#if MIP_INSTANTIATE_FLOAT
template void trivial_presolve(problem_t<int, float>& problem);
#endif

#if MIP_INSTANTIATE_DOUBLE
template void trivial_presolve(problem_t<int, double>& problem);
#endif

}  // namespace cuopt::linear_programming::detail
